ASCII MagicDocs

Generative

171 presets across 10 groups. This is the only part of the tool that costs credits and the only part that sends your image anywhere.

The groups

GroupPresets
Print and zine33
Art and craft32
Retro digital31
Materials21
Photo and film11
Objects and toys11
Science and imaging10
Manufacturing9
Nature9
Street and glam4

Every preset ships four pre-rendered covers on four different demo people, so you can see what a look does on more than one face before spending anything.

What a credit costs

Cost depends on output resolution, not on the preset.

ResolutionCredits
1K1
2K2
4K3

Charged per attempt, including a regenerate, because the model bills for every call rather than for every result you keep.

Note

A free account starts with 3 credits. Pro adds 10 per billing period. Credits never expire, they roll over, and cancelling does not claw back what you already have.

How a render runs

  1. The current frame is drawn to a scratch canvas and downscaled so its long edge is at most 1024px, then encoded as JPEG.
  2. That image, the preset's prompt, your strength setting and any extra direction you typed are sent to a server that holds the model key.
  3. The server debits the credit first, then calls the model. Doing it the other way round would hand out a free render to anyone who could make the model error.
  4. The result is published and a URL comes back, along with your new balance.

Strength is baked into the prompt text as one of four bands rather than passed as a parameter: subtle (10 to 30), balanced (31 to 60), strong (61 to 85) and full (86 to 100).

If it fails

A model failure refunds the credit automatically and tells you the new balance. If the refund itself fails, the message says so plainly and asks you to get in touch, rather than quietly losing a credit.

Running out of credits is refused before the model is called, so a failed render costs nothing. So does hitting the rate limit.

Free and Pro

Generative is credit-gated, not Pro-gated. All 171 presets are available at every tier and at every resolution. What Pro changes is the supply of credits, not the catalogue.

The picker

The generative picker: a search field, a row of group filters with counts, and a grid of preset cards each showing the same demo subject rendered in that look
Group filters across the top, preset cards below. The row of names above the grid switches which demo subject every card previews, so you can check a look on more than one face before spending anything.

What the presets look like

The demo subject rendered in the Bit Press look
Bit PressRetro digital
The demo subject rendered in the Terminal Print look
Terminal PrintRetro digital
The demo subject rendered in the Heat Signature look
Heat SignaturePhoto and film
The demo subject rendered in the Riso Drum look
Riso DrumPrint and zine
The demo subject rendered in the Sprite Sheet look
Sprite SheetRetro digital
The demo subject rendered in the Voxel World look
Voxel WorldObjects and toys
The demo subject rendered in the Tape Static look
Tape StaticRetro digital
The demo subject rendered in the Security Feed look
Security FeedRetro digital
Eight of the 171, with their real names. Every preset ships covers on four different demo subjects, so a look can be judged on more than one face before it costs anything.

How it differs from everything else

Every other render in this tool happens on your machine. A generative render does not, and cannot: it needs a model, and the model is not in your browser. That single difference explains all of the following.

A normal renderA generative render
Where it runsYour tabA server, calling a model
What leaves your machineNothingA downscaled copy of your image
CostNothing1 to 3 credits
SpeedImmediate, repaints as you dragSeconds, and it can fail
ReproducibleExactly, via a recipeNo. The same preset twice gives two results
Needs an accountNoYes

What is sent

Your image is downscaled so the long edge is 1024px before it goes anywhere, and the accepted source is capped at 12 MB. The downscale is not a quality decision, it is the model's input size. The render that comes back is then generated at the resolution you asked for.

Why a regenerate costs again

The model bills per call, not per result you decide to keep. A regenerate is another call, so it is another charge, whether or not you liked the first one. Choosing a lower resolution while you explore and raising it for the one you keep is the cheap way to work: 1K costs one credit against 4K's three.

If it fails

A failed generation does not consume a credit. A generation you dislike does, because it succeeded. The distinction is whether the model returned something, not whether you wanted it.

The groups, and what each is for

GroupPresetsReach for it when
Retro digital31You want a screen, a console or a console-era palette.
Print and zine33You want ink on paper: risograph, zine, newsprint, screen print.
Photo and film11You want a film stock, a camera era or a darkroom process.
Art and craft32You want a made thing: embroidery, ceramic, paper cut, weave.
Objects and toys11You want the subject rebuilt out of toys, blocks or found objects.
Street and glam4You want fashion, nightlife or editorial lighting.
Materials21You want a surface: metal, stone, glass, fabric, liquid.
Manufacturing9You want an industrial process: moulded, stamped, machined, printed.
Science and imaging10You want an instrument's view: thermal, x-ray, microscope, satellite.
Nature9You want organic growth: moss, frost, mineral, bloom.

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